INDEPENDENT TOOLS FOR UNITY CREATORS

Less friction.
More creating.

Thoughtful editor tools that bring clarity to your workflow. Built for the details, so you can focus on the bigger picture.

01 / OUR PHILOSOPHY

Practical tools.
Clear workflows.

A LITTLE STRUCTURE. A LOT OF POSSIBILITY.
Ternlume folded T brand mark
TERNLUME / EDITOR TOOLS↗
DESIGNED FOR YOUR WORKFLOWUnity editor tools✳Made with intention✳Useful by design

01 / THE TOOLBOX

Make room for
your next idea.

Small details. Meaningful improvements.
Tools that fit the way you build.

Design Data Table — Spreadsheet & Game Data Editor cover artworkBRAND ARTWORK
UNITY EDITOR EXTENSIONFEATURED TOOL ↗

Design Data TableSpreadsheet & Game Data Editor

Your spreadsheets and typed game data, together inside Unity. Edit supported XLSX and CSV files, work with formulas, and generate C# classes and runtime data from registered game tables.

  • XLSX & CSV
  • Typed game data
  • C# generation

Verified environment: Windows · Unity 6000.0.83f1.
Supported spreadsheet subset. See the guide for compatibility.

02 / INSIDE THE WORKSPACE

From cells
to gameplay.

Explore the documentation ↗
Actual Unity Design Data Table workspace with spreadsheet ribbon and registered game data
DESIGN DATA TABLE / UNITY EDITORACTUAL PRODUCT CAPTURE ↗
01

Bring your data.

Open supported XLSX or CSV spreadsheets and keep worksheets together in one editor workspace.

02

Give it structure.

Use supported formulas, formatting and validation. Register game tables with names, types and IDs.

03

Build with confidence.

Generate typed C# classes, binary runtime data and ScriptableObject exports from registered sources.

03 / THE JOURNAL

Always moving
things forward.

All updates ↗

Design Data Table 2.0.0

A new spreadsheet and game-data workspace, and a new home at Ternlume.

Activity start

Started development activities.

THE IDEA BEHIND TERNLUME

Good tools should make
your work feel lighter.

We create practical editor extensions for people making games. Ternlume is a new name for the same ongoing pursuit: less repetitive work, clearer workflows, and more space to create.

04 / LET’S TALK

A question?
An idea? Say hello.

Need a hand with Design Data Table, or have something in mind? We’d love to hear from you.

For support, include your Unity version, package version and steps to reproduce. Please remove private project data from attachments.